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Opengl tutorial for xcode
Opengl tutorial for xcode









  1. #Opengl tutorial for xcode how to
  2. #Opengl tutorial for xcode for android
  3. #Opengl tutorial for xcode plus
  4. #Opengl tutorial for xcode windows

Glescraft 3: texturing, lighting, fog, transparency Glescraft 2: removing unnecessary voxel faces

#Opengl tutorial for xcode how to

This series shows how to render a voxel based world, similar to Minecraft. Mini-Portal Optimization: optimization with scissors Mini-Portal Recursive: recursive portals - display portals within portals Mini-Portal Smooth: smooth transition, understanding the camera Mini-Portal: a first working see-through portal This series shows how to implement a teleportation system similar to Valve's Portal, step-by-step, using OpenGL. The post-processing arc 01Ĭoncepts: how to perform full-screen post-processing, first example with a simple animated wave Particle systems: differents kinds of particle systems Object selection: unprojecting coordinates and object identification using the stencil buffer

opengl tutorial for xcode

Optimized text rendering: using a texture atlas containing all glyphs Quadrics: creating simple shapes with a bit of mathsīasic text: rendering text using the FreeType library Tea time: generating an HD teapot from Bézier surfaces Video Capture: capture your animation using apitrace (C++) or JavaScript (WebGL) Virtual Trackball: intuitive object rotation with the mouseīounding box: draw a cube around your object for editing or debugging purposesĢD-on-3D: hardware-accelerated 2D programming Graph 05: plotting a surface with hidden line removal Graph 04: plotting a three-dimensional graph Graph 03: plotting borders and axes, clipping

opengl tutorial for xcode

Graph 02: plotting a graph from data in a texture Graph 01: plotting a simple function, using vertex buffer objects and point sprites There are more tutorials to port at the GLSL wikibook! Projectors: about projective texture mapping for projectors Light Attenuation: about texture mapping for light attenuation and lookup tables in general Projection of Bumpy Surfaces: about parallax mappingĬookies: about projective texture mapping for shaping light Lighting of Bumpy Surfaces: about normal mapping This series of tutorials is a C++ port of the GLSL wikibook tutorials about Textures in 3D. Transparent Textures: about using alpha textures for discarding fragments, alpha testing, and blending Lighting Textured Surfaces: about textures for diffuse lighting Textured Spheres: about texturing a sphere This series of tutorials is a C++ port of the GLSL wikibook Basic Texturing tutorials. Multiple Lights (about for-loops for handling multiple light sources) Two-Sided Smooth Surfaces (about two-sided per-pixel lighting) Smooth Specular Highlights (about per-pixel lighting) Two-Sided Surfaces (about two-sided per-vertex lighting) Specular Highlights: about per-vertex lighting This series of tutorials is a C++ port of the GLSL wikibook Basic Lighting tutorials.ĭiffuse Reflection: about per-vertex diffuse lighting and multiple light sources of different kinds Tutorial_drafts: ideas and notes for upcoming tutorials Navigation: navigate in 3D space and manipulate objects in our model viewer

opengl tutorial for xcode

OBJ format: loading Suzanne the monkey from Blender Tutorial 06: textures: displaying a wooden cube

#Opengl tutorial for xcode plus

Tutorial 05: adding the 3rd dimension: a cube, plus a camera Tutorial 04: transformation matrices: positioning and rotating Tutorial 03: passing information to shaders: attributes, varying and uniforms Tutorial 02: adding more robustness to our code, transparency Tutorial 01: newcomer's introduction, first dive into shaders "Modern" OpenGL is about OpenGL 2.1+, OpenGL ES 2.0+ and WebGL, with a programmable pipeline and shaders.

opengl tutorial for xcode

with a GLUT-like wrapper to follow the exercises.

#Opengl tutorial for xcode for android

Installation for Android NDK development.

#Opengl tutorial for xcode windows

Installation on Windows with Code::Blocks.5.3 Freely-licensed documentation and samples.











Opengl tutorial for xcode